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Lies of P

gamewellhub.com/games/lies-of-p/

Lies of P

A Soulslike / Hard Action guide hub for Lies of P, starting with routes, systems, map quests, completion, video guides, and FAQs.

Soulslike / Action RPG PCPS5Xbox
5 guides 5 hubs 1 video hub

Task Map

Click By The Problem You Need To Solve Now

This is not another section list. It separates the five common reader intents: first visit, systems, map blockers, cleanup, and video support.

Need Video Open Video Guides When Text Alone Is Not Enough

When timing, movement, or arena structure matters, start with video support and then return to written pages for exact checks.

Route Spine

A Subsite Route Spine Built From Live Hubs

1 Starter Route

Starter Route coverage for Lies of P, starting as an index that can split into dee...

2 Systems & Builds

Systems & Builds coverage for Lies of P, starting as an index that can split into...

3 Map & Quests

Map & Quests coverage for Lies of P, starting as an index that can split into deep...

4 Completion & Updates

Completion & Updates coverage for Lies of P, starting as an index that can split i...

5 Video Guides

Video Guides coverage for Lies of P, starting as an index that can split into deep...

Topic Clusters

Content Themes Built Around Player Needs

Each theme starts from one high-demand search intent, then expands into routes, checklists, FAQs, videos, and database pages.

01 Boss order

Lies of P Boss Order And Power Checks

Sort recommended fights by region, damage pressure, prerequisites, and reward value.

  • Main boss route
  • Optional boss tiers
  • Pre-fight checklist
  • Rewards and next steps
02 Builds

Lies of P Builds, Weapons, And Stats

Turn beginner-safe builds, archetype branches, and upgrade routes into replaceable plans.

  • Strong early builds
  • Stat allocation
  • Weapon upgrade route
  • Cost of switching builds
03 Map routes

Lies of P Shortcuts And Hidden Areas

Index routes around checkpoints, shrines, shortcuts, and hidden entrances.

  • Region order
  • Shortcut unlocks
  • Hidden area entrances
  • Return points when stuck
04 Quests and endings

Lies of P NPC Quests And Endings

Place fragile quest steps, key choices, and ending requirements on a timeline.

  • NPC timelines
  • Choice impact
  • Missable-feeling steps
  • Ending requirements
05 Late-game challenges

Lies of P NG+, DLC, And Challenge Cleanup

Plan post-game, DLC access, NG+ inheritance, and optional challenge preparation.

  • DLC access conditions
  • NG+ inheritance
  • Endgame gear list
  • Challenge route
View Full Expansion Notes Batch topic and maintenance notes are collapsed so route, section, and video paths stay first.

Site Positioning

The Lies of P site is part of the 500-site expansion plan. It starts by covering four search-heavy needs: boss order, builds and gear, shortcuts, missables.

This site begins as a stable index. Future work should split it into specific quests, gear pages, map routes, system explainers, update notes, and video-led guides as demand appears.

Live Sections

SectionPageSearch Need
Starter RouteStarter RouteWhat to do first and which early goals matter
Systems & BuildsSystems & BuildsHow to judge core systems, gear, characters, or resources
Map & QuestsMap & QuestsHow to route regions, missions, and cleanup
Completion & UpdatesCompletion & UpdatesCollectibles, achievements, updates, and long-tail content
Video GuidesVideo GuidesWhich routes, missions, systems, or collectibles need motion demos

Baseline Content Added

GuideUse case
Lies of P First-Hour Route: What to Do First, What to Skip, and When to Branch OutA first-hour route for Lies of P, built to help players move from opening goals into systems, map checks, and later cleanup without wasting time.
Lies of P Systems Priority: Builds, Resources, Upgrades, and Difficulty ChecksA systems priority guide for Lies of P, focused on what to learn first before committing resources, builds, or upgrades.
Lies of P Map and Mission Route: Regions, Objectives, Side Paths, and CleanupA map-and-mission route for Lies of P, designed to separate main progress, optional paths, and later cleanup into clear lanes.
Lies of P Common Mistakes Checklist: Progress Blocks, Bad Habits, and Recovery StepsA common-mistakes checklist for Lies of P, covering progress blockers, avoidable habits, and recovery steps after a bad route.
Lies of P Video Watch Plan: What Needs Motion Demos, Official Footage, and Future Video GuidesA video watch plan for Lies of P, listing which routes, fights, systems, or collectibles should become video-backed guides later.

Expansion Plan

Prioritize 10 high-intent pages next: beginner FAQ, first-hour route, system basics, gear or character picks, map route, collectible checklist, update tracker, common mistakes, video quick checks, and community questions.

Depth Wave Guide Entries

GuideWhat it solves
Lies of P Beginner FAQ ExpandedBeginner FAQ Expanded for Lies of P, focused on practical blockers around boss order, stamina windows, upgrade breakpoints.
Lies of P Settings and Controls CheckSettings and Controls Check for Lies of P, focused on practical blockers around boss order, stamina windows, upgrade breakpoints.
Lies of P Early Resource PriorityEarly Resource Priority for Lies of P, focused on practical blockers around boss order, stamina windows, upgrade breakpoints.
Lies of P Solo and Co-op Start PlanSolo and Co-op Start Plan for Lies of P, focused on practical blockers around boss order, stamina windows, upgrade breakpoints.
Lies of P Difficulty Choice GuideDifficulty Choice Guide for Lies of P, focused on practical blockers around boss order, stamina windows, upgrade breakpoints.
Lies of P Starter Build and LoadoutStarter Build and Loadout for Lies of P, focused on practical blockers around boss order, stamina windows, upgrade breakpoints.
Lies of P Upgrade Path ChecklistUpgrade Path Checklist for Lies of P, focused on practical blockers around boss order, stamina windows, upgrade breakpoints.
Lies of P Weapon and Tool Role TableWeapon and Tool Role Table for Lies of P, focused on practical blockers around boss order, stamina windows, upgrade breakpoints.
Lies of P Economy and Farming LoopEconomy and Farming Loop for Lies of P, focused on practical blockers around boss order, stamina windows, upgrade breakpoints.
Lies of P Mistake Recovery FlowMistake Recovery Flow for Lies of P, focused on practical blockers around boss order, stamina windows, upgrade breakpoints.
Lies of P Map Route First PassMap Route First Pass for Lies of P, focused on practical blockers around boss order, stamina windows, upgrade breakpoints.
Lies of P Mission Order ChecklistMission Order Checklist for Lies of P, focused on practical blockers around boss order, stamina windows, upgrade breakpoints.

Top Site 50-Page Wave

GuideUse
Lies of P Quest Choice Risk TableQuest Choice Risk Table for Lies of P, turning boss, build, shortcut, quest blockers into practical next steps.
Lies of P Meta Build WatchMeta Build Watch for Lies of P, turning boss, build, shortcut, quest blockers into practical next steps.
Lies of P Video Rights and AttributionVideo Rights and Attribution for Lies of P, turning boss, build, shortcut, quest blockers into practical next steps.
Lies of P Video Production BriefVideo Production Brief for Lies of P, turning boss, build, shortcut, quest blockers into practical next steps.
Lies of P Video for Story RouteVideo for Story Route for Lies of P, turning boss, build, shortcut, quest blockers into practical next steps.
Lies of P Video for Collector RouteVideo for Collector Route for Lies of P, turning boss, build, shortcut, quest blockers into practical next steps.
Lies of P Video for Settings and ComfortVideo for Settings and Comfort for Lies of P, turning boss, build, shortcut, quest blockers into practical next steps.
Lies of P Video for Update SummaryVideo for Update Summary for Lies of P, turning boss, build, shortcut, quest blockers into practical next steps.
Lies of P Video for Single-Question PagesVideo for Single-Question Pages for Lies of P, turning boss, build, shortcut, quest blockers into practical next steps.
Lies of P Safe Route ChecklistSafe Route Checklist for Lies of P, turning boss, build, shortcut, quest blockers into practical next steps.
Lies of P Safe Decision FAQSafe Decision FAQ for Lies of P, turning boss, build, shortcut, quest blockers into practical next steps.
Lies of P Safe Recovery PlanSafe Recovery Plan for Lies of P, turning boss, build, shortcut, quest blockers into practical next steps.
Lies of P Safe Session PlanSafe Session Plan for Lies of P, turning boss, build, shortcut, quest blockers into practical next steps.
Lies of P Safe Priority TableSafe Priority Table for Lies of P, turning boss, build, shortcut, quest blockers into practical next steps.
Lies of P Fast Route ChecklistFast Route Checklist for Lies of P, turning boss, build, shortcut, quest blockers into practical next steps.
Lies of P Fast Decision FAQFast Decision FAQ for Lies of P, turning boss, build, shortcut, quest blockers into practical next steps.

Next-Click Entries (uxflow2)

PageUse case
Next Click Routechoose the next useful click from the hub
Homepage Orientationread the hub without losing the main path
First Blocker Triageclassify the first blocker before opening more tabs
Return to Hub Loopuse the hub as the reset point after each guide
Short Session Planturn a short session into one clear objective
System Entry Mapdecide which system page should be opened first
Build or Route Choicechoose between changing build and changing route
Resource Spend Checkavoid spending into the wrong problem
Loadout Comfort Checkseparate weak gear from weak execution
Upgrade Priority Ladderrank upgrades by immediate player value

Routing Rules

  • Start with Next Click Route and First Blocker Triage to classify the problem.
  • Every page keeps a path back to the hub, section hubs, and related next reads.
  • Later deep pages should split these entries into boss, quest, gear, map, timestamp, and database guides.

Next-Click Entries (uxflow3)

PageUse case
Next Click Routechoose the next useful click from the hub
Homepage Orientationread the hub without losing the main path
First Blocker Triageclassify the first blocker before opening more tabs
Return to Hub Loopuse the hub as the reset point after each guide
Short Session Planturn a short session into one clear objective
System Entry Mapdecide which system page should be opened first
Build or Route Choicechoose between changing build and changing route
Resource Spend Checkavoid spending into the wrong problem
Loadout Comfort Checkseparate weak gear from weak execution
Upgrade Priority Ladderrank upgrades by immediate player value

Routing Rules

  • Start with Next Click Route and First Blocker Triage to classify the problem.
  • Every page keeps a path back to the hub, section hubs, and related next reads.
  • Later deep pages should split these entries into boss, quest, gear, map, timestamp, and database guides.

Next-Click Entries (uxflow4)

PageUse case
Next Click Routechoose the next useful click from the hub
Homepage Orientationread the hub without losing the main path
First Blocker Triageclassify the first blocker before opening more tabs
Return to Hub Loopuse the hub as the reset point after each guide
Short Session Planturn a short session into one clear objective
System Entry Mapdecide which system page should be opened first
Build or Route Choicechoose between changing build and changing route
Resource Spend Checkavoid spending into the wrong problem
Loadout Comfort Checkseparate weak gear from weak execution
Upgrade Priority Ladderrank upgrades by immediate player value

Routing Rules

  • Start with Next Click Route and First Blocker Triage to classify the problem.
  • Every page keeps a path back to the hub, section hubs, and related next reads.
  • Later deep pages should split these entries into boss, quest, gear, map, timestamp, and database guides.

Next-Click Entries (uxflow5)

PageUse case
Next Click Routechoose the next useful click from the hub
Homepage Orientationread the hub without losing the main path
First Blocker Triageclassify the first blocker before opening more tabs
Return to Hub Loopuse the hub as the reset point after each guide
Short Session Planturn a short session into one clear objective
System Entry Mapdecide which system page should be opened first
Build or Route Choicechoose between changing build and changing route
Resource Spend Checkavoid spending into the wrong problem
Loadout Comfort Checkseparate weak gear from weak execution
Upgrade Priority Ladderrank upgrades by immediate player value

Routing Rules

  • Start with Next Click Route and First Blocker Triage to classify the problem.
  • Every page keeps a path back to the hub, section hubs, and related next reads.
  • Later deep pages should split these entries into boss, quest, gear, map, timestamp, and database guides.

Next-Click Entries (uxflow6)

PageUse case
Next Click Routechoose the next useful click from the hub
Homepage Orientationread the hub without losing the main path
First Blocker Triageclassify the first blocker before opening more tabs
Return to Hub Loopuse the hub as the reset point after each guide
Short Session Planturn a short session into one clear objective
System Entry Mapdecide which system page should be opened first
Build or Route Choicechoose between changing build and changing route
Resource Spend Checkavoid spending into the wrong problem
Loadout Comfort Checkseparate weak gear from weak execution
Upgrade Priority Ladderrank upgrades by immediate player value

Routing Rules

  • Start with Next Click Route and First Blocker Triage to classify the problem.
  • Every page keeps a path back to the hub, section hubs, and related next reads.
  • Later deep pages should split these entries into boss, quest, gear, map, timestamp, and database guides.

Topic Cluster Batch 100 Entries

PageUse case
Lies of P First Session Route Mapchoose the first useful objective without scattering attention
Lies of P Settings Comfort Checkremove control, camera, and readability friction before pushing progress
Lies of P Early Risk Resetrecover when the opening route becomes unsafe or too expensive
Lies of P Short Session Objectiveturn a short play session into one clear and measurable task
Lies of P New Player FAQanswer the first questions before deeper route pages are needed
Lies of P Build Direction Pickerchoose a build lane from role, comfort, and available resources
Lies of P Resource Spend Ladderrank what to spend, save, test, or delay before committing
Lies of P Upgrade Stop Rulesknow when an upgrade path should stop and the route should change
Lies of P Role Loadout Tablematch tools, weapons, or systems to the job they actually solve
Lies of P System Troubleshootingdiagnose weak progress, unclear menus, bad damage, or missing unlocks
Lies of P Map First Pass Routemake the first sweep useful without chasing every marker
Lies of P Quest Order Boardsort story, side, training, and cleanup objectives into a readable queue

This wave adds five topic clusters to the game site: starter, systems, map, cleanup, and video. Each cluster starts with five split-ready pages for future boss, route, collectible, build, or timestamp guides.